>>568979>You can't. But you can make it in Maya, then import it into blender and pretend you made it in Blender.
Suuuuuuuure you can. Last I checked, ..ma files were Myaya exclusive. So unless the Foundation's hiding something we don't know. I'm classifying you as butthurt.
And don't give me that "But Blender can import/export .FBX" bullshit either. It's a crapshoot as to whether or not it'll work, and it usually doesn't.>That's another example of Blender Foundation's thinking: it's not Blender that's bad, it's that you're not good enough for Blender.
There's a difference between being clueless about using Blender and being clueless with CGI in general. Sure the layout is a complete clusterfuck (this coming from a longtime user, btw). But like all things you get used to it after a while. It's called a learning curve, all programs, including Maya, have them. Some are just steeper than others.